AI Insights · Timothy · January 2023
Top 5 io Games on iOS in Netherlands Q4 2022
Explore the performance of the top 5 io games on iOS in the Netherlands during Q4 2022, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 io games on iOS in the Netherlands showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app's performance based on Sensor Tower data.
Snake.io - Fun Online Snake from Kooapps demonstrated a significant upward trend. Weekly revenue started at around $12 in late September and climbed steadily, peaking at $68 in the final week of December. Downloads saw a notable increase, starting at 1.7K and reaching a peak of 6.6K in the last week of the quarter. Active users also rose from 17.7K to 28.2K over the same period.
Paper.io 2 by Voodoo experienced fluctuations in weekly revenue, beginning at $41 and peaking at $53 in late November, before settling at $44 by the end of December. Downloads showed a positive trend, starting at 1K and peaking at 3.7K. Weekly active users increased from 6.8K to 12.2K, indicating growing engagement.
slither.io from Lowtech Studios LLC had no recorded revenue but showed varied download numbers. Weekly downloads ranged from 1.1K to 2.8K, with a peak of 2.3K in the last week of December. Active users saw a decrease from 18.2K to a low of 12.2K in late October but rebounded to 16.1K by the end of December.
State.io - Conquer the World, published by AI Games FZ, saw weekly revenue start at $38 in late September and rise to a peak of $84 by the end of December. Downloads began at 1.2K and increased to 2.4K. Active users, however, showed some variability, starting at 4.1K, peaking at 4.9K, and settling at 4.1K by the end of the quarter.
Lastly, Hole.io from Voodoo had a mixed performance. Weekly revenue began at $81 and experienced ups and downs, with a peak of $159 in mid-October and ending at $106. Downloads started at 1K, peaking at 1.8K in the final week of December. Active users showed a similar trend, starting at 9K and ending at 10.7K.
These trends provide a snapshot of the io game market on iOS in the Netherlands during Q4 2022. For more detailed insights and data, visit Sensor Tower.